Guide to Chemistry

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This guide will primarily be useful for Chemists but may come in handy to any player and especially Traitors


You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Alumnium Carbon Chlorine Copper
Ethanol Flourine Hydrogen Iron
Lithium Mercury Nitrogen Oxygen
Phosphorus Potassium Radium Sulphuric Acid
Silicon Sodium Sugar Sulfur
Tungsten Water


These are some sample formulas for you chemists out there, ask about in game to learn more! Experimentation can be dangerous, or rewarding.

Pharmaceutical chemicals can usually be identified by a light pink-ish color.


The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance. Italicized ingredients are not in the dispenser.

Chemical OD Metabolism Formula Effects Difficulty
Alkysine 30 0.05 1 part Chlorine
1 part Nitrogen
1 part Dylovene
2 part Alkysine
Used for treating brain damage. Slighly lessens the pain. Advanced
Dylovene N/A 0.2 1 part Silicon
1 part Nitrogen
1 part Potassium
3 part Dylovene
A broad-spectrum anti-toxin. Heals toxin damage; will also shorten the durations of drug-related hallucinations and sleepiness, and remove toxic substances in the blood. Metabolizes at 0.2 units per tick. Does not overdose. Basic
Arithrazine 30 0.05 1 part Hyronalin
1 part Hydrogen
2 parts Arithrazine
A very unstable medication used to treat the most extreme cases of radiation poisoning. It works faster than Hyronalin, but will cause some brute damage to the patient (including to the patient's cybernetic limbs). Such damage is very mild at low doses and easily treated at higher doses. It can also treat toxic damage, but not as effective as Dylovene. Advanced
Bicaridine 30 0.2 1 part Inaprovaline
1 part Carbon
2 parts Bicaridine
An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries. A (poisonous) overdose will gradually slow internal bleeding. Basic
Carthatoline 30 0.2 1 part Dylovene
2 parts Carbon
0.1 parts Phoron V
2 parts Carthatoline
Carthatoline is strong evacuant used to treat severe poisoning, and liver damage. May cause severe vomitting. Advanced
Cryoxadone N/A 0.2 1 part Dexalin
1 part Water
1 part Oxygen
3 parts Cryoxadone
Required for the proper function of cryogenics. It heals all standard types of damage very swiftly, but only works in temperatures under 170K (usually this means cryo cells). Heals clone damage slowly, such as caused by cloning or Slimes. Advanced
Clonexadone N/A 0.2 1 part Cryoxadone
1 part Sodium
0.1 parts Phoron
5 units Phoron (catalyst)
2 parts Clonexadone, 5 units Phoron
Heals standard damage the same as Cryoxadone. This chemical reforms clones much faster then Cryoxadone. This includes damage done by Slimes. Best used in cryo cells. Only works in temperatures under 170K (usually this means cryo cells). Advanced
Dermaline 15 0.2 1 part Kelotane
1 part Oxygen\ 1 part Phosphorus
3 parts Dermaline
Used for treating burns, works faster than Kelotane. Intermediate
Dexalin 30 0.2 2 part Oxygen
0.1 parts Phoron
5 units Phoron (catalyst)
1 part Dexalin, 5 units Phoron
Used for treating oxygen deprivation; slowly heals suffocation damage. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful. Removes Lexorin from bloodstream. Intermediate
Dexalin Plus 15 0.2 1 part Dexalin
1 part Carbon
1 part Iron
3 parts Dexalin Plus
Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss and is useful to keep lung injury patients stable during surgery. Removes Lexorin from bloodstream. Metabolizes at 0.2 units per tick. Overdose is 15 units. Advanced
Ethylredoxrazine 30 0.2 1 part Oxygen
1 part Dylovene
1 part Carbon
3 parts Ethylredoxrazine
Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. When combined with ethanol, it produces water. It also threats dizziness, sleepiness, and stuttering. Intermediate
Hyperzine 15 0.03 1 part Sugar
1 part Phosphorous
1 part Sulphur
A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing. Side effects include twitching, nervousness, and psychological addiction. Metabilizes at 0.03 units per tick. Overdose is 15 units. Intermediate
Hyronalin 30 0.05 1 part Radium
1 part Dylovene
2 parts Hyronalin
Basic treatment for radiation damage. Reduces radiation damage more slowly than Arithrazine, but without its painful side effects. Does nothing against toxic damage. Intermediate
Imidazoline 30 0.2 1 part Hydrogen
1 part Carbon
1 part Dylovene
2 parts Imidazoline
For treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes. Intermediate
Inaprovaline 60 0.1 1 part Oxygen
1 part Carbon
1 part Sugar
3 parts Inaprovaline
Inaprovaline is a cardiac and synaptic stimulant. Commonly used to stabilize patients - it stops the rate of decline in a patient's body if it has reached 0% or lower. Weak painkiller. Basic
Kelotane 30 0.2 1 part Silicon
1 part Carbon
2 parts Kelotane
Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns. Basic
Leporazine 30 0.2 1 part Silicon
1 part Copper
5 units Phoron (catalyst)
2 parts Leporazine
Stabilizes a patient's body temperature. Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Advanced
Myelamine 15 0.1 1 part Bicaridine
2 parts Iron
1 part Spidertoxin
2 parts Myelamine
Cures internal bleeding over time. Advanced
Osteodaxon 15 0.1 2 parts Bicaridine
1 part Carpotoxin
0.1 parts Phoron
5 units Phoron (catalyst)
2 parts Osteodaxon
An experimental drug used to heal bone fractures. While the fractures are healing, the patient will be unable to stand or move. Advanced
Oxycodone 20 0.02 1 part Ethanol
1 part Tramadol
1 part Phoron
1 part Oxycodone
An effective and very addictive painkiller. Advanced
Paracetamol 60 0.02 1 part Tramadol
1 part Sugar
1 part Water
Many probably know this as Tylenol, but this chemical is a mild, simple painkiller. Basic
Peridaxon 10 0.2 1 part Bicaridine
1 part Clonexadone
5 units Phoron (catalyst)
1 part Peridaxon
Used to encourage recovery of internal organs and nervous systems; will restore damage to internal organs, including mending ruptured lungs. Advanced
Rezadone 30 0.2 1 part CarpoToxin
1 part Cryptobiolin
1 part Copper
A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids without the use of cryo, though excessive consumption has side effects. Advanced
Ryetalyn 30 0.2 1 part Arithrazine
1 part Carbon
Repairs disabilities due to genetic damage. One unit is enough. Advanced
Spaceacillin 30 0.01 1 part Cryptobiolin
1 part Inaprovaline
A theta-lactam antibiotic. A common and very useful medicine, effective against many diseases likely to be encountered in space. Slows progression of diseases. Treats infections. Intermediate
Synaptizine 30 0.01 1 part Lithium
1 part Sugar
1 part Water
Synaptizine is toxic, but treats hallucinations, paralysis, and stunned or weakened patients. It is metabolized very slowly. One unit is enough to treat hallucinations. Mildly toxic. Intermediate
Tramadol 30 0.02 1 part Inaprovaline
1 part Ethanol
1 part Oxygen
A simple, yet effective painkiller. Very effective for patients in shock. Intermediate
Tricordrazine N/A 0.2 1 part Inaprovaline
1 part Dylovene
Originally derived from Cordrazine; will heal all damage types. Often used in a wide range of applications. The healing effect is weak, but as with Dylovene, there is no danger of overdose. Basic

Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

Chemical Formula Effects Difficulty
Ammonia 3 parts Hydrogen, 1 part Nitrogen An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4). Basic
Chloral Hydrate 1 part Ethanol, 3 parts Chlorine, 1 part Water A powerful sedative which causes death in doses around 15 units (effect is countered by anti toxin) (Results in 1 units instead of 5). Intermediate
Soporific 1 part Chloral Hydrate, 4 parts sugar A less powerful sedative that takes a while to work. Is safe in large quantities. Can be counteracted with Dylovene. Intermediate
Cryptobiolin 1 part Potassium, 1 part Oxygen, 1 part Sugar Causes confusion and dizziness on its own, but is an essential component of Spaceacillin. Intermediate
Diethylamine 1 part Ammonia, 1 part Ethanol A very potent fertilizer. Intermediate
Virus Food 1 part Milk, 1 part Water, 1 part Oxygen Used in Virology as a growth medium. Available from a wall dispenser in Virology. Intermediate
EMP 1 part Uranium, 1 part Iron This reacts immediately on mixing. It creates a large electromagnetic pulse which affects all electronic devices, including prosthetic limbs, eyes, and hearts. The more reagents you use, the more powerful the EMP will be. Basic
Explosion 1 part Potassium, 1 part Water This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production. Basic
Flash Powder 1 part Sulphur, 1 part Aluminium, 1 part Potassium Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production. Intermediate
Foaming Agent 1 part Lithium, 1 part Hydrogen Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2). Intermediate
Foam Surfactant 2 parts Fluorine, 2 parts Carbon, 1 part Sulphuric Acid. Creates a large cloud of foam when mixed with an equal amount of water. Intermediate
Glycerol 3 parts Corn Oil, 1 part Sulphuric Acid Requires blended corn, available from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4). Advanced
Impedrezene 1 part Mercury, 1 part Oxygen, 1 part Sugar A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3). Intermediate
Lexorin 1 part Phoron, 1 part Hydrogen, 1 part Nitrogen Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly. Hydrogen must be added LAST. Intermediate
Lipozine 1 part Salt, 1 part Ethanol, 1 part Radium Causes weight loss upon consumption (lowers satiation level). Intermediate
Metal Foam 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium. Intermediate
Napalm 1 part Phoron, 1 part Aluminium, 1 part Sulphuric Acid Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3). Advanced
MindBreaker Toxin 1 part Silicon, 1 part Hydrogen, 1 part Dylovene A potent hallucinogenic compound. Formerly known as LSD, but was renamed so people understand that it is not a "fun time". Its use and distribution is illegal, but it is a precursor to several useful psychoactive medications. Intermediate
Nitroglycerin 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3). Advanced
Paint (Crayon Dust) 1 part Plasticide, 3 parts Water, 1 part Crayon Dust 5 units of Paint. Crayons cannot currently be ground for Crayon Dust. Intermediate
Paint (Ghetto) 1 part Plasticide, 3 parts Water, 5 parts (Coloring agent) 5 units of Paint. The coloring agent can be milk, orange juice, tomato juice, lime juice, carrot juice, berry juice, grape juice, poison berry juice, watermelon juice, lemon juice, banana juice, potato juice, carbon, or aluminum. Basic
Plant-B-Gone 1 part Toxin, 4 parts Water A potent herbicide which is useful to replace the limited supply the botanist starts with. Basic
Polytrinic Acid 1 part Sulphuric Acid, 1 part Chlorine, 1 part Potassium An extremely corrosive chemical substance. Will destroy organic materials when sprayed or splashed, leaving a telltale gray sludge behind. Advanced
Potassium Chloride 1 part Potassium, 1 part Sodium Chloride A delicious salt that stops the heart when injected into cardiac muscle. Intermediate
Potassium Chlorophoride 1 part Potassium Chloride, 1 part Phoron, 1 part Chloral Hydrate A specific chemical based on Potassium Chloride to stop the heart for surgery. Not safe to eat! Advanced
Solid Phoron 5 iron, 5 frost oil, 20 phoron Phoron solidification. Advanced
Plastic 10 polytrinic acid, 20 plasticide 1 sheet of plastic. Intermediate
Condensed Capsaicin 2 Capsaicin, 5 Phoron (Catalyst) Results in 1 unit of Condensed Capsaicin. Advanced
Silicate 1 part Aluminum, 1 part Silicon, 1 part Oxygen Used to strengthen windows. Intermediate
Smoke 1 part Potassium, 1 part Sugar, 1 part Phosphorous This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control. Basic
Sodium Chloride 1 part Chlorine, 1 part Sodium Commonly known as salt, Sodium Chloride is often used to season food. Basic
Space Cleaner 1 part Ammonia, 1 part Water This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills. Basic
Space Drugs 1 part Mercury, 1 part Sugar, 1 part Lithium An illegal compound which induces a number of effects such as loss of balance and hallucinations. Intermediate
Space Lube 1 part Water, 1 part Silicon, 1 part Oxygen Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3). Intermediate
Sterilizine 1 part Ethanol, 1 part Dylovene, 1 part Chlorine Sterilizes wounds in preparation for surgery. Intermediate
Synthmeat 5 Blood, 1 clonexadone A tasty alternative to actual meat, allegedly used for surgery. Basic
Thermite 1 part Iron, 1 part Aluminium, 1 part Oxygen A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited. Intermediate
Unstable Mutagen 1 part Radium, 1 part Phosphorus, 1 part Chlorine Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany. Will cause mutations and radiation poisoning if ingested. Advanced
Water 1 part Oxygen, 2 parts Hydrogen It's water. Results in one unit. Basic
Zombie Powder 5 parts CarpoToxin, 5 parts Soporific, 5 parts Copper Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15). Advanced
Luminol 2 parts Hydrogen, 2 parts Carbon, 2 parts Ammonia A compound that interacts with blood on the molecular level. Intermediate
Biomass 1 part Protein, 1 part Sugar, 1 part Phoron A compound used to fuel the Cloner and Bioprinter. Results in 1 unit instead of 3. Advanced

Psychiatric Medication

Chemical Formula Effects Difficulty
Methylphenidate 1 part MindBreaker Toxin, 1 part Hydrogen Helps you concentrate. Prescribed for ADHD and similar conditions. Intermediate
Citalopram 1 part MindBreaker Toxin, 1 part Carbon Mild antidepressant. Prescribed for depression and anxiety. Intermediate
Paroxetine 1 part MindBreaker Toxin, 1 part Oxygen, 1 part Inaprovaline Stronger antidepressant, with chance of hallucinations. Prescribed for severe depression. Advanced

Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, Slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.