Guide to Mining
|Under Construction - This page is under construction and subject to change at any time|
For a job that is primarily out in space, mining is a relatively safe, even boring, occupation. Still, the entire station is depending on you to bring back those all-important phoron and minerals. Just follow a few guidelines here to keep yourself from becoming lost in the mines.
Digging Holes For Dummies
You're here to mine, so get digging! Once you're full to bursting with ores, drag your ore box back to the station and head to cargo where the ore redemption machine sits. Insert your ID, and empty the box next to the machine to offload your ores and have them instantly processed into sheets. You gain points for doing this, so be sure to claim them and then retrieve your ID. Now take your crate and it's back to the mines!
How to Do This
- Gear up! From the mining equipment locker, you will need Material Scanner goggles, a Mining Scanner, and a Pickaxe. If you want, there is also an additional mining satchel, and a shovel.
- Take and wear a mining hardsuit/voidsuit, breath mask, and oxygen tank from Mining EVA. On the western side of the base, there is a mini-Medbay from which you can borrow supplies. There is also a maintenance room adjacent to it where you can top off internals.
- Before you go, you'll want an Ore Box - It can hold an infinite amount of minerals. Empty your Mining Satchel into it periodically and drag it about.
- Find dem minerals. Use the scanner to be able to see valuable minerals. Try to get a mixture of:
- Sand can be dug up with a shovel or drill.
- Go to cargo and get points for the phoron and diamonds, deliver some materials to R&D (10-15 sheets each material except iron) and everything else to Robotics. Ask R&D for a diamond mining drill if they have diamonds.
- Repeat until bored or shuttle arrives. You are now officially a miner who can be useful and make yourself stronger.
The following is a list of default mining equipment:
- Mining Voidsuit - Used so you don't freeze to death in the airless tunnels of the
- Breath Mask and Oxygen Tank - So you can have oxygen when mining. Oxygen tanks are available from the tank storage unit, and they can be worn on hardsuit's storage slot. You can also use your emergency oxygen tank which can be placed on your suit. Running out of oxygen is unlikely with the full sized tank.
- File:MatGlasses.png Material Scanner Goggles - Lets you see where the ore is through the rock.
- Ore Detector - Used for finding out what types of ore are nearby, so you can decide where best to set up the drill. Make sure you hold still while scanning, or you won't get any output.
- Pickaxe - For tunneling through everything. Place this on your belt, it saves room. You also can get various drills and other tools from science and your mining vendor. These will dig faster, and may have other advantages!
- Shovel - Gathering sand. You can stick this in your backpack.
- Ore Satchel - For carrying ore without using a mining cart, holds 50 ore nuggets. Get at least one of these, make sure to set the bag to "all on tile". Use in conjunction with an ore crate. (Newbie tip: This does not work like a typical backpack. Hold it in your hand and click the ore with that hand to pick it up.)
- Ore box - Used for carrying huge amounts of ore. While a satchel can only hold 50 nuggets, this can hold an unlimited sum. Use your satchel on the box to empty it into the box, place the box in the unloading machine's input slot to unload it. You cannot carry it but you can drag or push it with you.
- Crowbar - Just in case when coming back from the mines there is a blackout. Make sure to grab one from tool storage or a toolbox. Notice: No longer spawns in your backpack.
- Lantern - For seeing in the dark. Put one in your pocket.
- Mining Drill - This drill can be used to pick through rock and dig up sand, so you can use this instead of a pickaxe or shovel.
|Unmined||Raw Ore||Point Value||Processed Ore||Coin||Door||Name||Uses|
|1||N/A||N/A||N/A||Hematite||Smelts into Iron. A component in making Steel, Platsteel, and Durasteel.|
|N/A||N/A||N/A||Steel||An alloy of iron and carbon, for all your metalworking needs.|
|N/A||N/A||N/A||N/A||50px||PlatSteel||An alloy of iron, platinum, and carbon, for AI cores and reinforced walls.|
|N/A||N/A||N/A||50px||N/A||50px||Durasteel||An alloy of iron, platinum, carbon, and diamond.|
|1||N/A||Sand||For making glass, which has a plethora of station applications.|
|Gold||For making various electronics or pimping out Beepsky.|
|Silver||Making dosh, mechs, and researching Bluespace.|
|Phoron||Used for Research and in Chemistry. Ship sheets back to CentComm for bonus supply points.|
|Pitchblend||Smelts into Uranium and makes you radioactive. (notice: no joke, this shit is deadly as a wall or a door)|
|Diamond||For making mech parts, among other industrial uses.|
|50px||50px||Platinum||For alloying into Platsteel or Durasteel, smelting into Platinum, or compressing into Osmium.|
|N/A||N/A||Carbon||For alloying into steel, Platsteel, Durasteel, or smelting into plastic.|
|N/A||N/A||Hydrogen||For compressing into Metallic Hydrogen. Can only be drilled from the ground.|
Additionally, bluespace crystals have started to form on mining. These crystals can be used in various ways. Give it to science to increase bluespace science, or hold onto it to use as a risk free jaunter, or throw it at people to make them teleport randomly (often into space.)
Who Needs What
Miners don't have to deliver ores directly to departments -- they can if they want, or if those bastards are too lazy to leave their fortress of science -- but it never hurts to know what to aim for.
- Scientists just want a little (10-15 of each is commonly enough to last them the entire round) uranium, phoron, diamond, gold, silver, plastic, metallic hydrogen, and osmium. In exchange, they may give you more advanced mining for even faster digging!
- Roboticists need the same materials as Scientists above, but for building mech parts. Give them enough and you've indirectly helped out most of the departments on the station if the Roboticists are competent enough to build helpful stompy mechs for everybody! Too bad the Ripley is the only
goodmech for mining.
- The Quartermaster may want phoron sheets to trade them in for bonus supply points.
- Station Engineers and Roboticists could always use more steel, glass, plastic and plasteel for repairs and construction, especially if something has gone horribly wrong. Engineers may especially enjoy the rare Durasteel.