Standard Operating Procedure

From SS13 Polaris
Jump to: navigation, search

The following is a copy of the Standard Operating Procedures that all employees, residents, and visitors should memorize. It contains procedures for both normal operation as well as guidelines for emergency situations.

Alert Levels

Code Green - All Clear

Default operating level. No immediate or clear threat to the station. All departments may carry out work as normal. This alert level can be set at the Communications Console with a Command level ID.

All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced.

Security

Sop green.png

  • Lethal weapons worn by security/headstaff are to be hidden, except in emergencies.
  • Armor is allowed, but not recommended.
  • Security must respect the privacy of crew members and no unauthorized searches are allowed. Searches of any kind may only be done with a signed warrant by the Head of Security or higher, or if found with visible contraband.

Locations

  • Secure areas are recommended to be left unbolted. This includes EVA, Teleporter, AI Upload, Engineering Secure Storage, and Tech Storage.
  • Heads of Staff may enter the AI Upload alone, though this is not recommended.

Crew

  • Crew members may freely walk in the hallways.
  • Suit sensors are not mandatory.

Code Blue - Suspected Threat

Raised alert level. Suspected threat to the station. Issued by Central Command, the Colony Director, or a Head of Staff vote. This alert level can be set at the Communications Console with a Command level ID.

Security staff may have weapons visible, random searches are permitted.

Security

Sop blue.png

  • Security may have weapons visible, but not drawn unless needed.
  • Energy guns, laser guns and riot gear are allowed to be given out to security personnel with clearance from the Warden or HoS.
  • Body Armour and helmets are recommended but not mandatory.
  • Random body and workplace searches are allowed without warrant.

Locations

  • Secure areas may be bolted down. This includes EVA, Teleporter, AI Upload, Engineering Secure Storage, and Tech Storage.
  • No Head of Staff is to enter the AI Upload without another Head of Staff. If no other Head of Staff is available, at least one Security Officer should be present.

Crew

  • Employees are recommended to comply with all security requests.
  • Suit sensors are mandatory, but coordinate positions are not required.

Code Red - Confirmed Threat

Maximum alert level. Confirmed threat to the station or severe damage. Issued by Central Command, the Colony Director, or a Head of Staff vote. This alert level can only be set via the Keycard Authentication Devices in each Heads of Staff office and by swiping two Heads of Staff ID cards simultaneously.

Security staff to be on high alert, random searches are permitted and recommended.

Security

Sop red.png

  • Security may have weapons drawn at all times.
  • Body Armour and helmets are mandatory. Riot gear is also recommended for appropriate situations.
  • Random body and workplace searches are allowed and recommended.

Locations

  • Secure areas are recommended to be bolted.
  • No Head of Staff is to enter the AI Upload without another Head of Staff. If no other Head of Staff is available, at least one Security Officer should be present.

Crew

  • Suit sensors and coordinate positions are mandatory.
  • Employees are required to comply with all security requests.
  • Emergency Response Team may be authorised. All crew are to comply with their direction.

Visitors

As the Southern Cross is a civilian station that acts as a logistics hub for travel to the Ullran Expanse, visitors are expected and common. There are two types of visitors, those that are pre-authorized and those that are not.

Pre-authorized visitors are those that have notified the station in advance. They are easily distinguished by possessing an ID card. No special processing is needed for them. Those that lack an ID are visitors who were not pre-authorized. Visitors who were not pre-authorized are still welcome to come aboard, but must report to the Head of Personnel or Site Director for an identification card denoting them as visitors, upon arrival. Upon obtaining an ID, they are to be treated as if they were pre-authorized.

Visitors must follow Corporate Regulations, as it applies to everyone. Visitors are permitted free access to all public areas of the station. In addition visitors are permitted to enter restricted areas with permission from the relevant Head of Staff or Site Director. The Head of Staff or Site Director retains the right to have the visitor removed from the restricted zone at any time.

Vessels docked to the station are not considered part of the station, but their owners are required to follow regulations while docked. The crew may not board a docked vessel not belonging to the station without the consent of the vessel's owner, unless the owner is confirmed to be engaging in acts that threaten the life or liberty of a person, or are otherwise committing a Sol Gov high crime.

Fire Safety

As the station is merely a structure surrounded by vacuum and filled with air, fire safety is very important. The following restrictions must be followed, or loss of life may occur.

  • Smoking or any open flames are not allowed in any areas that bear a fire hazard sign or a no smoking sign.
  • Flames cannot be left unattended. This includes the incinerator and the toxins mixing room.

Phoron

Phoron is an element that is both very toxic and very flammable. Phoron in it's solid state is generally safe to handle, if not exposed to flame, while liquid and gaseous phoron present a health and fire hazard that will ignite extremly easily. If orange particles are found floating in the air, phoron is in the air.

If you see phoron in the air and are not currently inside the room, follow these steps;

  • Do **not** enter the room, especially if no inflatable barriers have been set up. You will spread the phoron and endanger yourself and the rest of the crew.
  • Inform everyone that there is a phoron leak. Be specific in where the leak is. If a radio is not available, use an intercom.
  • Let the engineering team handle the leak. Do not hinder emergency services.

If you are in a room containing phoron, follow these steps immediately.

  • Immediately put on a closed air supply. All personnel are given a survival kit containing a mask and a small tank containing oxygen, commonly referred to as internals.
  • Call for help, tell everyone that there is phoron where you are. If a radio is not available, use an intercom. Do not open any emergency shutters unless instructed to do so by trained personnel, or you will endanger the crew.
  • Do not panic. Brief phoron inhalation takes a long time to kill a person, and can be reversed with medical care.
  • Do not light any fires or cause any sparks! Phoron is very flammable, and a phoron fire is extremely dangerous.
  • When you are rescused by trained personnel, be sure to have your clothes decontaminated, as phoron can cling to them, making them toxic to wear. A simple wash is enough to remove the remaining phoron.

In Case of Fire

If a fire occurs, note the information below.

If you ever get lit on fire, rolling on the floor will help extingush it. To stop, drop, and roll, spam resist until you're not on fire.

  • Fire shutters should activate automatically. If for some reason they do not, you can manually activate them by pulling a fire alarm.
  • All personnel should be evacuated from the immediate area if possible.
  • Fire extinguishers are commonly available on the station, and come pre-filled with water.
  • Fire suits are available in emergency storage rooms or in fire-risk areas. These should be reserved for emergencies.
  • Internals usage is recommended, as fire tends to heat up the local air significantly.
  • The engineering team is to extinguish the fire as soon as possible.

Hull Breach

In the event of a section of the station being depressurized, these steps are to be followed.

If you are not in the breach;

  • Inform everyone that there is a breach. Be specific. If a radio is not available, use an intercom.
  • Do not open any emergency shutters, or you may spread the breach and endanger yourself and the crew. Assume that any downed shutter has vacuum on the other side, even if not flashing.
  • Allow emergency survives to resolve the situation.

If you are in the breach;

  • Immediately put on a closed air supply. All personnel are given a survival kit containing a mask and a small tank containing oxygen, commonly referred to as internals.
  • Call for help over the radio, and be specific on your location and that there is a breach. If a radio is not available, use an intercom.
  • If possible, locate an emergency closet. They are light-blue colored, and contain emergency softsuits, which are designed to be worn easily. Put one on as soon as possible, as a lack of pressure can be fatal. Emergency closets also contain spare internals.
  • Do not open any emergency shutters if not instructed to do so by trained personnel, or you may endanger the crew.

The engineering team is to repair breaches as soon as possible.

Incoming Meteors, Space Dust, and Other Objects

If objects approaching the station are expected to impact at high speeds, follow the below steps to ensure your safety.

  • Move to the center of the station, as it is safest from external impacts.
  • If a room is damaged from impact, do not enter.
  • Once the threat has passed, personnel may return to their previous location, if it was not damaged from impact.
  • Damages are to be repaired by the engineering team.
  • If the room you are in suffers an impact and causes a hull breach, refer to Hull Breaches section.

Supermatter Delamination

The station depends on Supermatter to power everything onboard. All personnel should be aware of how to act in the event of delamination.

Engineering Personnel:

  • Refer to the Supermatter Engine manual for methods on stabalizing the engine.
  • If the engine cannot be stabilized, the Chief Engineer should eject it. If there is no Chief Engineer, the station AI should do so.
  • If ejection is not possible, evacuate all personnel from engineering. Supermatter delamination will cause a large explosion, which will be fatal.
  • Evacuate to the outpost if the engine cannot be saved.

Medical Personnel:

  • Prepare anti-radiation and antitoxins to distribute, in case the engine cannot be saved.
  • Small amounts of anti-hallucinigentics are recommended to be distrubted if delamination occurs.
  • Evacuate to the outpost if possible.

Command Personnel:

  • Facilitate the evacuation of all personnel to the outpost.

Everyone Else:

  • Prepare to evacuate to the surface of Sif, which is distant enough to protect you from the effects of the delamination.
  • If movement to the surface is not possible, move as far from engineering as possible, as it will minimize the effects of delamination.
  • Be aware that delamination effects include a large explosion near the epicenter of where the supermatter was, as well as a burst of radiation. You may also start to hallcuinate. You should report to medical after the delamation, if you failed to escape it.

Other SOPs

Criminal Proceedings

See Legal Standard Operating Procedure

Evacuation

All personnel are required to assist with evacuation. All crew must be evacuated, regardless of concious state.

All prisoners are to be brought to the secure area of the escape shuttle, unless doing so would cause unnecessary risk for crew.

Bodies are to be brought back to Central Command for processing.

AI units may be brought to Central Command on portable cores (Intelicores) if structural failure is likely.

Shortening time to launch shuttle may be authorised if clear threat to life, limb, or shuttle integrity is present.

Viral Outbreak

  • All infected crew to be isolated in Virology or Medbay.
  • Sterile masks/Internals and gloves are mandatory for medical personnel and recommended for crew.
  • Quarantine must be maintained until outbreak can be contained and disease can be treated.