Xenobotanist
From SS13 Polaris
RESEARCH STAFF | |
![]() Xenobotanist |
Access: Research Division, Xenoflora, Research Outpost Additional Access: N/A Difficulty: Medium Supervisors: Research Director Duties: Experiment on exotic flora, splice genes, grow a dangerous garden. Guides: Guide to Xenobotany Quote: Don't feed Seymour. |
The Xenobotanist is a Scientist who grows and modifies exotic species of plantlife in Xenoflora.
For more information, see Guide to Xenobotany
Traitoring
Tips:
- You're a Botanist with a different uniform, a more secluded workplace, and more toys. Most of that advice applies.
- You have access to a full Chemistry machine. That guide also applies.
Gimmicks: As you may have surmised, you're a veritable chemistry god. The pedestrian weed-hustling and smoke-grenading of Botanists and Chemists is beneath you. You could probably do that, too, but you could also play around with plant genes until you're the plant-chem-fueled Poison Ivy ripoff of your dreams. Grow an army of Dionaea and try to teach them how to kill! Shut down the biologically-invasive Exploration department with a carefully-cultivated Space Vine outbreak!
Jobs on Polaris | |
Command | Station Director, Head of Personnel, Command Secretary |
Security | Head of Security, Security Officer, Warden, Detective |
Engineering | Chief Engineer, Station Engineer, Atmospheric Technician |
Medical | Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Psychologist |
Science | Research Director, Scientist, Roboticist, Xenobiologist |
Supply | Quartermaster, Cargo Technician, Shaft Miner |
Exploration | Explorer, Search and Rescue, Pilot |
Civilian | Assistant, Janitor, Bartender, Chef, Botanist, Chaplain, Librarian, Internal Affairs |
Synthetic | AI, Robot, Maintenance Drone, Personal AI |
Antagonists | Traitor, Changeling, Mercenary, Raider, Infiltrator, Cultist, Technomancer, Ninja, Revolutionary, Loyalist |
Special | Emergency Response Team, Trader, Renegade |