|Access: Research Division, Xenoflora, Research Outpost|
Additional Access: N/A
Supervisors: Research Director
Duties: Experiment on exotic flora, splice genes, grow a dangerous garden.
Guides: Guide to Xenobotany
Quote: Don't feed Seymour.
The Xenobotanist is a Scientist who grows and modifies exotic species of plantlife in Xenoflora.
For more information, see Guide to Xenobotany
- You're a Botanist with a different uniform, a more secluded workplace, and more toys. Most of that advice applies.
- You have access to a full Chemistry machine. That guide also applies.
Gimmicks: As you may have surmised, you're a veritable chemistry god. The pedestrian weed-hustling and smoke-grenading of Botanists and Chemists is beneath you. You could probably do that, too, but you could also play around with plant genes until you're the plant-chem-fueled Poison Ivy ripoff of your dreams. Grow an army of Dionaea and try to teach them how to kill! Shut down the biologically-invasive Exploration department with a carefully-cultivated Space Vine outbreak!
| Jobs on Polaris|
|Command||Station Director, Head of Personnel, Command Secretary|
|Security||Head of Security, Security Officer, Warden, Detective|
|Engineering||Chief Engineer, Station Engineer, Atmospheric Technician|
|Medical||Chief Medical Officer, Medical Doctor, Paramedic, Chemist, Psychologist|
|Science||Research Director, Scientist, Roboticist, Xenobiologist|
|Supply||Quartermaster, Cargo Technician, Shaft Miner|
|Exploration||Explorer, Search and Rescue, Pilot|
|Civilian||Assistant, Janitor, Bartender, Chef, Botanist, Chaplain, Librarian, Internal Affairs|
|Synthetic||AI, Robot, Maintenance Drone, Personal AI|
|Antagonists||Traitor, Changeling, Mercenary, Raider, Infiltrator, Cultist, Technomancer, Ninja, Revolutionary, Loyalist|
|Special||Emergency Response Team, Trader, Renegade|